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275 lines
9.1 KiB
Markdown
275 lines
9.1 KiB
Markdown
# Content Guide
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How to add and edit content on the site. Four sections use **Content Collections**
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(typed markdown/MDX/YAML); the other interest pages are hand-built `.astro` files.
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---
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## Projects (Professional page)
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Projects render from `src/content/projects/*.md` (or `.mdx`). Each file is one
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project card. The schema lives in `src/content.config.ts`.
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### Add a project
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Create `src/content/projects/my-project.md`:
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```md
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---
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title: 'My Awesome Project'
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role: 'Lead Developer' # optional, default: 'Developer'
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tech: ['TypeScript', 'Node.js', 'SAP BTP'] # rendered as pills
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summary: 'A 2-3 sentence description of what it does and your contribution.'
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repo: 'https://github.com/you/repo' # optional
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demo: 'https://demo.example.com' # optional
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caseStudy: 'https://blog.example.com' # optional
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cover: '/images/my-project.png' # optional, public path
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order: 20 # lower = shown first, default 100
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placeholder: false # true hides it from "real" styling
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---
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Optional longer writeup in markdown here. The card only shows `summary`, but you
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can link to a case study for depth.
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```
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### Field reference
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| Field | Type | Required | Notes |
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|---|---|---|---|
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| `title` | string | yes | Project name |
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| `role` | string | no | e.g. "Lead Developer" |
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| `tech` | string[] | no | Tag pills |
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| `summary` | string | yes | Short card description |
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| `repo` / `demo` / `caseStudy` | URL | no | Outbound links |
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| `cover` | string | no | Image path in `public/` |
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| `order` | number | no | Sort weight |
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| `placeholder` | boolean | no | Marks it as a TODO card |
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To remove the seed placeholder, delete `placeholder-project.md`. Aim for 3-6 real
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entries per the spec.
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---
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## Experience (Professional timeline)
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Experience renders from `src/content/experience/*.md`. Each file is one role on
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the vertical timeline.
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### Add a role
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Create `src/content/experience/another-role.md`:
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```md
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---
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company: 'Previous Co.'
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title: 'Junior Developer'
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period: '2016 - 2020' # free-form date label
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focus: 'What you primarily did.' # optional
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icon: 'briefcase' # mdi icon name for the marker
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order: 20 # lower = more recent / first
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---
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- Bullet point of an accomplishment.
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- Another bullet, ideally with a metric.
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- One more, showing impact.
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```
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The body renders inside an expandable "Show details" panel. Use markdown lists
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for bullets. Replace the bracketed placeholders in the seed `implico.md` with
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real outcomes, metrics, and dates.
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### Icon names
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The `icon` field takes an mdi name without the `mdi:` prefix. Browse names at
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[pictogrammers.com](https://pictogrammers.com/library/mdi/) or search the
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installed set:
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```bash
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node -e "const m=require('./node_modules/@iconify-json/mdi/icons.json'); console.log(Object.keys(m.icons).filter(n=>n.includes('cloud')).join('\n'))"
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```
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---
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## Games (Gaming page)
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The Gaming page (`src/pages/interests/gaming.astro`) has two content-driven
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sections that read from collections: **Now playing** and the **Gaming Hall of
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Fame**. The platforms grid and favorite-genre cards are still edited inline on
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the page.
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### Hall of Fame — one file per game
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Each game is a markdown file in `src/content/games/hall-of-fame/`. Create a new
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file (e.g. `hades.md`):
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```md
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---
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title: 'Hades'
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platform: 'Steam' # free-form; drives the icon + platform pill
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year: 2020 # optional, shown as a small detail
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art: '/images/games/hades.jpg' # optional, public path (see fetch tool below)
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artAlt: 'Hades key art' # optional, defaults to the title
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icon: 'sword-cross' # optional, overrides the platform-derived icon
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blurb: 'A 2-3 sentence case for why it earned a Hall of Fame slot.'
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order: 15 # lower = shown first, default 100
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---
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```
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| Field | Type | Required | Notes |
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|---|---|---|---|
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| `title` | string | yes | Game name |
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| `platform` | string | yes | e.g. "PlayStation 5", "Steam", "Nintendo Switch" |
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| `blurb` | string | yes | Why it's a favorite |
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| `art` | string | no | `/images/games/<slug>.jpg` (public path) |
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| `artAlt` | string | no | Alt text, defaults to title |
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| `year` | number | no | Release year |
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| `icon` | string | no | mdi icon override (else derived from platform) |
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| `order` | number | no | Sort weight |
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`platform` is matched case-insensitively to pick an icon: `playstation` →
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`sony-playstation`, `switch` → `nintendo-switch`, `steam`/`pc` → `steam`,
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`xbox` → `microsoft-xbox`, anything else → `gamepad-variant`. Override with
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`icon` if you want something specific.
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### Now playing — single list
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Edit `src/content/games/now-playing.yaml`. This is the transient list of games
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you're actively playing; each entry is a title + platform only:
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```yaml
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games:
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- title: "Elden Ring"
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platform: "PlayStation 5"
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- title: "Balatro"
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platform: "Steam"
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```
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If the list is empty, the page shows a TODO placeholder instead.
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### Fetching box art (RAWG)
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`scripts/fetch-box-art.mjs` downloads box/banner art from the
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[RAWG API](https://rawg.io/apidocs) into `public/images/games/`, then prints the
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public path to paste into a game file's `art:` field. RAWG covers Steam,
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PlayStation, Xbox, and Nintendo in one place.
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1. Get a free key at <https://rawg.io/login?forward=developer> and add it to
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`.env` (copy from `.env.example`):
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```
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RAWG_API_KEY=your_key_here
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```
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2. Run (Node 20.6+ can auto-load `.env` via `--env-file`):
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```bash
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node --env-file=.env scripts/fetch-box-art.mjs "Elden Ring"
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node --env-file=.env scripts/fetch-box-art.mjs "Hollow Knight" --platform pc
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node --env-file=.env scripts/fetch-box-art.mjs --id 3328 # by RAWG id
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node --env-file=.env scripts/fetch-box-art.mjs "Celeste" --out celeste.jpg
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```
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3. It prints something like:
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```
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✔ Saved: public/images/games/elden-ring.jpg
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art: "/images/games/elden-ring.jpg"
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```
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Paste that `art:` value into the game file's frontmatter.
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> RAWG serves **landscape** banner/screenshot art (not portrait Steam
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> capsules), which matches the Hall of Fame cards (`aspect-[4/3]`).
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---
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## Board games (TTRPGs page)
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The "Board games" section on the TTRPGs page reads from a JSON file and renders
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an interactive shelf: a list of games on the left, and a tall image on the
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right that cross-fades to a game's BGG cover when you hover its name. Clicking a
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name opens the game on BoardGameGeek.
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### The list — `src/data/boardgames.json`
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A flat JSON array. Each entry needs a `name` and a `bggId`; `note` and `image`
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are optional:
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```json
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[
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{ "name": "Wingspan", "bggId": 266192, "note": "Engine builder" },
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{ "name": "Brass: Birmingham", "bggId": 224517 }
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]
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```
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| Field | Type | Required | Notes |
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| `name` | string | yes | Display label + link text |
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| `bggId` | number | yes | BoardGameGeek numeric id (from its URL) |
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| `note` | string | no | One-line caption shown under the name |
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| `image` | string | no | Cover path/URL; populated by the fetch tool |
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Find a game's `bggId` in its BoardGameGeek URL:
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`https://boardgamegeek.com/boardgame/<bggId>/<slug>`.
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The shelf photo at rest is `/images/ttrpg-boardgame-shelf.jpg` — drop a real
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photo of your shelf at that path. The image is a **progressive enhancement**:
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without JS the list still works (links + shelf photo); games without an `image`
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just keep the shelf photo on hover.
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### Fetching covers (BoardGameGeek)
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`scripts/fetch-bgg-covers.mjs` fills in the `image` field for any game missing
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one, using BGG's public XML2 API (no key needed):
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```bash
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# Default: download covers to public/images/boardgames/<bggId>.jpg (recommended)
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node scripts/fetch-bgg-covers.mjs
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# Instead hotlink BGG's CDN URLs (no download, depends on their CDN)
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node scripts/fetch-bgg-covers.mjs --remote
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# Re-fetch even games that already have an image
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node scripts/fetch-bgg-covers.mjs --force
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# Slow down between BGG calls (they rate-limit; default 1200ms)
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node scripts/fetch-bgg-covers.mjs --sleep 2000
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```
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It's idempotent — run it again any time you add games to the JSON.
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---
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## Interest pages
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Each interest is a hand-built page in `src/pages/interests/`. They follow the
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spec's template: **Header** (title + tagline), **Overview** (narrative),
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**Highlights** (card grid), **Currently** (active now), **Related** (cross-links).
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To edit content, open the relevant `.astro` file and change the copy in the
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frontmatter arrays or the section bodies. To add a new interest:
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1. Create `src/pages/interests/my-interest.astro` (copy an existing page as a
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template).
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2. Use `<BaseLayout surface="interest">`, `<InterestHero>`, `<InterestCard>`, and
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`<RelatedInterests>`.
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3. Add a card for it in `src/pages/interests/index.astro` (the hub).
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---
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## Global content (nav, socials, tagline)
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Edit `src/lib/site.ts`:
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- `siteIdentity` — name, tagline, domain
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- `navGroups` — the two-group top nav
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- `socials` — footer + contact links (replace the `[Greg to fill]` handles)
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---
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## Finding placeholders
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Every `[Greg to fill]` gap from the spec is rendered as a styled **Placeholder**
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slot (dashed border + pencil badge + "TODO · label"). To find them all:
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```bash
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grep -rn "Placeholder label" src/
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grep -rn "Greg to fill\|\[Greg" src/
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```
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Replace each with real content as you gather it.
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