Match the site to the approved designs

Denser star field, the page nebula, a favicon package, the filament banner
without its box, the About portrait, Kashi and tea photos and Scorpius, the
Store's own header, a header logo glow, a resume PDF that fills its page,
one divider on the Library and Shelf, star-chart art for coverless
favorites, Shelf Players, Play time and blog filters with a Show all fold,
make kind pills on craft pages, and full-width closing bands.

Co-Authored-By: Claude Opus 5.5 (1M context) <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_012aSbo2D1qP8cMFQCykf7kx
This commit is contained in:
Claude
2026-10-12 03:33:15 +00:00
parent 3f6167455d
commit 151bed230a
45 changed files with 671 additions and 166 deletions
+133 -44
View File
@@ -6,7 +6,6 @@
* counts, play times and box art sync from BoardGameGeek (a cover set in the
* note wins); no filter for them yet.
*/
import Divider from "@gk/ui/components/Divider.astro";
import FilterGroup from "@gk/ui/components/FilterGroup.astro";
import GiltCorners from "@gk/ui/components/GiltCorners.astro";
import PageShell from "@gk/ui/components/PageShell.astro";
@@ -18,7 +17,7 @@ import FilterLayout from "../../components/library/FilterLayout.astro";
import GameCard from "../../components/library/GameCard.astro";
import LibraryHero from "../../components/library/LibraryHero.astro";
import RailGroup from "../../components/library/RailGroup.astro";
import { gameShows, onTheTable, playStyles, searchText, shelfFilter, sortGames, sorts, type Game } from "../../lib/library.ts";
import { gameShows, minutesOf, onTheTable, playerOptions, playersOf, playStyles, searchText, shelfFilter, sortGames, sorts, timeOptions, type Game } from "../../lib/library.ts";
import { site } from "../../lib/page.ts";
import { formatDate, mediaSrc } from "../../lib/site.ts";
@@ -31,7 +30,16 @@ const owned = all.filter((g) => g.data.owned).length;
const lede = s.pageText("/library/shelf")?.data.lede ?? "My board game collection. Filter by how it plays, sort by what hit the table last.";
const text = (g: Game) => searchText([g.title, g.data.blurb, ...(g.data.howItPlays ?? [])]);
const visible = new Set(games.filter((g) => gameShows(g, f, text(g))).map((g) => g.slug));
const hasPost = (g: Game) => s.backlinks(g, { type: "post" }).length > 0;
const visible = new Set(games.filter((g) => gameShows(g, f, text(g), hasPost(g))).map((g) => g.slug));
// Players and play time come from BoardGameGeek; their pills wait for a sync.
const synced = { players: all.some((g) => playersOf(g)), time: all.some((g) => minutesOf(g) !== undefined) };
const anyPost = all.some(hasPost);
/** Games shown before "Show all", while no filter narrows the list. */
const FIRST = 12;
const narrowed = !!(f.q || f.plays.size || f.want || !f.owned || f.favorites || f.blog || f.players || f.time);
const folded = !narrowed && visible.size > FIRST;
const firstShown = new Set(games.filter((g) => visible.has(g.slug)).slice(0, FIRST).map((g) => g.slug));
// On the table: board-game statuses, then the most recent play not already listed.
const table: { label: string; game: Game; note?: string; live: boolean }[] = onTheTable(s).map(({ status, game }) => ({
@@ -50,43 +58,42 @@ const sortHref = (key: string) => {
};
---
<PageShell title="The Shelf" family="shelf" current="library" description="Greg's board game collection: what is on the table, how each one plays, and what hit the table last.">
<Fragment slot="hero"><LibraryHero current="shelf" lede={lede} /></Fragment>
<section aria-labelledby="sh-table" class="top">
<div class="count gk-featured">
<StarChartArt class="count-art" ratio="auto" seal="tria-prima" />
<GiltCorners />
<p class="count-text"><span class="num">{owned}</span><span>{owned === 1 ? "game" : "games"} on the shelf</span></p>
</div>
<div class="table">
<div class="kick">
<h2 id="sh-table"><Star size={14} />On the table</h2>
<TickScale width={150} height={10} count={30} />
<Fragment slot="hero">
<LibraryHero current="shelf" lede={lede} />
<section aria-labelledby="sh-table" class="top">
<div class="count gk-featured">
<StarChartArt class="count-art" ratio="auto" seal="tria-prima" />
<GiltCorners />
<p class="count-text"><span class="num">{owned}</span><span>{owned === 1 ? "game" : "games"} on the shelf</span></p>
</div>
{
table.length > 0 ? (
<ul class="table-list">
{table.map((t) => (
<li>
<a href={`#${t.game.slug}`} class:list={["gk-card", "table-card", { live: t.live }]}>
<StarChartArt class="table-art" ratio="1 / 1" seal="tria-prima" src={mediaSrc(t.game.data.cover)} />
<span class="table-body">
<span class="table-label">{t.label}</span>
<span class="table-title">{t.game.title}</span>
{t.note && <span class="table-note">{t.note}</span>}
</span>
</a>
</li>
))}
</ul>
) : (
<p class="quiet">Nothing on the table right now.</p>
)
}
</div>
</section>
<div class="divide"><Divider seed="shelf-list" /></div>
<div class="table">
<div class="kick">
<h2 id="sh-table"><Star size={14} />On the table</h2>
<TickScale width={150} height={10} count={30} />
</div>
{
table.length > 0 ? (
<ul class="table-list">
{table.map((t) => (
<li>
<a href={`#${t.game.slug}`} class:list={["gk-card", "table-card", { live: t.live }]}>
<StarChartArt class="table-art" ratio="1 / 1" seal="tria-prima" src={mediaSrc(t.game.data.cover)} />
<span class="table-body">
<span class="table-label">{t.label}</span>
<span class="table-title">{t.game.title}</span>
{t.note && <span class="table-note">{t.note}</span>}
</span>
</a>
</li>
))}
</ul>
) : (
<p class="quiet">Nothing on the table right now.</p>
)
}
</div>
</section>
</Fragment>
<FilterLayout action="/library/shelf" formId="shelf-filters">
<Fragment slot="rail">
@@ -99,11 +106,29 @@ const sortHref = (key: string) => {
</RailGroup>
)
}
{
synced.players && (
<RailGroup legend="Players" pills>
<label class="gk-filter pill"><input type="radio" name="players" value="" checked={!f.players} class="sr" /><span class="gk-fs star"><Star size={9} /></span>Any</label>
{playerOptions.map((o) => <label class="gk-filter pill"><input type="radio" name="players" value={o.key} checked={f.players === o.key} class="sr" /><span class="gk-fs star"><Star size={9} /></span>{o.label}</label>)}
</RailGroup>
)
}
{
synced.time && (
<RailGroup legend="Play time" pills>
<label class="gk-filter pill"><input type="radio" name="time" value="" checked={!f.time} class="sr" /><span class="gk-fs star"><Star size={9} /></span>Any</label>
{timeOptions.map((o) => <label class="gk-filter pill"><input type="radio" name="time" value={o.key} checked={f.time === o.key} class="sr" /><span class="gk-fs star"><Star size={9} /></span>{o.label}</label>)}
</RailGroup>
)
}
<RailGroup legend="Show">
<label class="check"><input type="checkbox" name="owned" value="1" checked={f.owned} />Owned</label>
<label class="check"><input type="checkbox" name="want" value="1" checked={f.want} />Want to play</label>
<label class="check"><input type="checkbox" name="fav" value="1" checked={f.favorites} />Favorites only</label>
{anyPost && <label class="check"><input type="checkbox" name="blog" value="1" checked={f.blog} />Has a blog post</label>}
</RailGroup>
{(synced.players || synced.time) && <p class="rail-note">Player counts and play times come from BoardGameGeek.</p>}
</Fragment>
<section aria-label="Games" class="games">
@@ -115,8 +140,9 @@ const sortHref = (key: string) => {
</div>
</div>
<ul class="grid" data-grid>
{games.map((g) => <GameCard game={g} site={s} hidden={!visible.has(g.slug)} />)}
{games.map((g) => <GameCard game={g} site={s} hidden={!visible.has(g.slug) || (folded && !firstShown.has(g.slug))} />)}
</ul>
<button type="button" class="gk-text more" data-more hidden={!folded}>Show all {visible.size}</button>
<p class="quiet" data-empty hidden={visible.size > 0}>No games on the Shelf match these filters.</p>
</section>
</FilterLayout>
@@ -252,8 +278,36 @@ const sortHref = (key: string) => {
font-size: 13px;
color: var(--gk-muted);
}
.divide {
padding: 24px 0 4px;
.rail-note {
margin: 0;
font-size: 12px;
line-height: 1.5;
color: var(--gk-muted);
}
.sr {
position: absolute;
opacity: 0;
width: 1px;
height: 1px;
pointer-events: none;
}
.pill {
position: relative;
}
.pill:has(:checked) {
border-color: var(--gk-gold);
background: var(--gk-gold-tint);
color: var(--gk-text);
}
.pill:has(:checked) .star {
display: inline-flex;
}
.pill:has(:focus-visible) {
outline: 2px solid var(--gk-gold);
outline-offset: 3px;
}
.more {
align-self: center;
}
.games {
display: flex;
@@ -322,7 +376,13 @@ const sortHref = (key: string) => {
played: desc("lp"),
az: (a, b) => title(a).localeCompare(title(b)),
added: desc("c"),
time: (a, b) => Number(a.dataset.t || Infinity) - Number(b.dataset.t || Infinity) || title(a).localeCompare(title(b)),
};
const FIRST = 12;
const more = document.querySelector<HTMLButtonElement>("[data-more]");
const players: Record<string, [number, number]> = { "1": [1, 1], "2": [2, 2], "3-4": [3, 4], "5+": [5, Infinity] };
const times: Record<string, [number, number]> = { short: [0, 29], mid: [30, 60], long: [61, Infinity] };
let expanded = false;
const apply = () => {
const data = new FormData(form);
@@ -331,16 +391,29 @@ const sortHref = (key: string) => {
const owned = data.has("owned");
const want = data.has("want");
const fav = data.has("fav");
const blog = data.has("blog");
const seat = players[String(data.get("players") ?? "")];
const time = times[String(data.get("time") ?? "")];
const narrowed = !!(q || plays.length || want || !owned || fav || blog || seat || time);
let n = 0;
for (const c of cards) {
for (const c of [...grid.children] as HTMLElement[]) {
const d = c.dataset;
const [lo, hi] = (d.pl ?? "").split("-").map(Number);
const t = d.t ? Number(d.t) : NaN;
const ok =
(!(owned || want) || (owned && !!d.o) || (want && !!d.w)) &&
(!fav || !!d.f) &&
(!blog || !!d.b) &&
(!seat || (!!d.pl && lo! <= seat[1] && hi! >= seat[0])) &&
(!time || (t >= time[0] && t <= time[1])) &&
(!plays.length || (d.p ?? "").split("|").some((p) => plays.includes(p))) &&
(!q || text.get(c)!.includes(q));
c.hidden = !ok;
if (ok) n++;
c.hidden = !ok || (!narrowed && !expanded && n > FIRST);
}
if (more) {
more.hidden = narrowed || expanded || n <= FIRST;
more.textContent = `Show all ${n}`;
}
if (count) count.textContent = String(n);
if (noun) noun.textContent = n === 1 ? "game" : "games";
@@ -350,8 +423,24 @@ const sortHref = (key: string) => {
const sort = (key: string) => {
sortInput.value = key;
grid.append(...[...cards].sort(orders[key] ?? orders.played));
apply();
};
more?.addEventListener("click", () => {
expanded = true;
apply();
});
// Opening an anchor to a folded-away card unfolds the grid first.
const reveal = () => {
const target = location.hash && document.getElementById(decodeURIComponent(location.hash.slice(1)));
if (target && target.hidden && cards.includes(target)) {
expanded = true;
apply();
target.scrollIntoView();
}
};
addEventListener("hashchange", reveal);
reveal();
form.addEventListener("input", apply);
form.addEventListener("submit", (e) => {
e.preventDefault();